Designer. Writer. Engineer.

Hello to you, where ever you may be. My name is Cody Kennebeck. I am a graduate from Missouri S&T after studying UX design and Human Factors Engineering. The following pages catalogue my growing professional and creative career. If you have further questions for me, don’t hesitate to reach out.

With the creative skills of a writer and the problem solving skills of an engineer, I am a designer truly capable of doing anything he sets his mind too.

Want to see what I’m made of?

Qualifications

My paper qualifications are all from the Missouri University of Science and Technology.

  • Bachelors of Science Degree in Human Factors Engineering

  • Minor in UX Design

Program proficiencies

  • Microsoft Suites

  • Google Suites

  • Solid Works

  • CSS & HTML Coding

  • Unreal Engine 5

  • Adobe In Design

Skills I bring

  • Human Factors Engineering

  • User Research Knowledge

  • Ergonomics and Intuitiveness Design

  • Engineering Processes

  • Creative Solution Seeking

  • Communicative Skills

  • Writing Skills (Creative and Technical)

  • Web Page Development

Personal Projects

In all my years I have done a large variety of design projects that have made me into the Engineer and designer I am today. Including but not limited too

  • YouTube Auto-play redesign (concept)

  • Underwater robotics light system

  • Ergonomics and intuitiveness study

  • Bride building Team

Creative projects

As I’ve grown up I’ve also taken on a variety of Artistic Design works, stemming from my love of reading, writing, and game development. Some of these projects are

  • “A Chip in the Mask” (Short story)

  • “Why The Black Feather Falls” (Collection)

  • “Curse Of The Bloodmoon” (Game)

  • Fallout ‘85 (Concept)

Design projects