Designer. Writer. Engineer.

Hello to you, where ever you may be. My name is Cody Kennebeck. A graduate for Missouri S&T after studying UX designer and Human Factors Engineering. I hope you find everything you could want to know about me in these pages. If you have further questions for me, don’t hesitate to reach out.

With the creative skills of a writer, and the problem solving skills of an engineer, I am a designer truly capable of doing anything he sets his mind too.

Want to see what I’ve done before?

Qualifications

My paper qualifications are all from the Missouri University of Science and Technology.

  • Bachelors of Science Degree in Human Factors Engineering

  • Minor in UX Design

Program proficiencies (Or in progress of learning)

  • Microsoft Suites

  • Google Suites

  • Solid Works

  • CSS & HTML Coding

  • Unreal Engine 5

  • Adobe In Design

Skills I bring

  • Human Factors Engineering

  • User Research Knowledge

  • Ergonomics and Intuitiveness Design

  • Engineering Processes

  • Creative Solution Seeking

  • Communicative Skills

  • Writing Skills (Creative and Technical)

  • Web Page Development

Personal Projects

Design projects

In all my years I have done a large variety of design projects that have made me into the Engineer and designer I am today. Including but not limited too

  • YouTube Auto-play redesign (concept)

  • Underwater robotics light system

  • Ergonomics and intuitiveness study

  • Bride building Team

Creative projects

As I’ve grown up I’ve also taken on a variety of Artistic Design works, stemming from my love of reading, writing, and game development. Some of these projects are

  • “A Chip in the Mask” (Short story)

  • “Why The Black Feather Falls” (Collection)

  • “Curse Of The Bloodmoon” (Game)

  • Fallout ‘85 (Concept)